POV-Ray : Newsgroups : povray.binaries.images : Wolf : Wolf Server Time
15 Aug 2024 16:26:33 EDT (-0400)
  Wolf  
From: Batronyx
Date: 21 May 2002 01:32:10
Message: <3ce9dbda@news.povray.org>
Nearly three weeks past the deadline, and this is as far as I got with my IRTC
"Winter" entry. I need to move on if I have any hope of getting anything done
for the "Dreaming" round, but I am obsessed with fur at the moment.

I modeled the wolf from scratch in Anim8or, textured it in UVmapper and PSP then
re-exported the furry parts of the geometry to use with the pcm macros. I had to
create my own create_mesh macro to use a hair object that sized with the
geometry like the cones do in the pcm distribution. The eyes are just CSG.

When I turned this radiosity test render loose last night, I don't remember
leaving some of the colored parts orange, but I obviously did. Comments and
suggestions are welcome, particularly if you have any suggestions for improving
the fur. . . it has some 'directional' issues.


P.S. I noticed something weird too. The smaller post is a screenshot of the
image opened in PSP and as POV displays it. Anyone know why the file version
would seem so washed out?

Batronyx ^"^
--
light_source{0,1}#macro c(J,a)sphere{0,1pigment{rgb z}scale a translate J+O}
#end#macro B(R,V,O)c(0,4)intersection{c(V,R)difference{c(-z*4x+10)c(-z*4.1x+
10)c(0<7.5,45,5>)}}#end B(12,0z*25)B(8y*4<0,12,50>)          // Batronyx ^"^


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Attachments:
Download 'WolfFurTest2.jpg' (104 KB) Download 'WolfColors.jpg' (33 KB)

Preview of image 'WolfFurTest2.jpg'
WolfFurTest2.jpg

Preview of image 'WolfColors.jpg'
WolfColors.jpg


 

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